http://us.battle.net/d3/en/calculator/demon-hunter#fcdgXV!aYW!Yaacac This build focuses on gaining the bonus of Steady Aim at all times. By increasing movement speed and efficiently using Discipline, you can always maintain damage distance. Gear will improve Discipline regeneration and damage. The primary skill of this build is Vault : Action Shot. You're going to use this to enter and exit packs of monsters, so it's imperative that you always have Discipline available before engaging monster packs. In combination with Evasive Fire: Displace, you'll be able to vault in, do damage, and backflip out quite regularly. The Action Shot portion makes it so that you can constantly Vault around and do damage to mobs in the area without needing to use a primary skill. Smoke Screen: Displacement can be used to get out of tricky situations without Vault, and the bonus from Tactical Advantage makes it so that your movement speed is quite high. Whenever your main skills are activated, this movement speed bonus will make it that much easier to get in and out of monsters, traps and AEs. Coupled with the Hot Pursuit Passive, you'll always be moving with this build. Preparation: Backup Plan is a necessary addition to any Discipline based build, as it allows for instant Discipline regeneration every 45 seconds, and 30% of the time there will be no cool down. Helpful for when you're in desperate need of Vault but you've replenished all Discipline. Optional - Shadow Power: Shadow Glide is used to improve your movement speed while generating life from any damage done. With Vault: Action Shot, any time you're Vaulting you can heal yourself while Shadow Power is active. Rapid Fire: Withering Fire - Used as a Hatred Spender, and primarily for channeling away from monsters/bosses.