I was looking at the Monk skills trying to come up with a build that I thought would work well. http://us.battle.net/d3/en/calculator/monk#UgXiTS!dWX!ZcbccZ I'm going for a Crit/Attack Speed/Dodge/AoE Hybrid w/ a bit of healing. I'm only level 45 atm. My power supply melted a few days ago I'm thinking Crit/Dex/Attack Speed/Vitality/Dodge will be my stat priority, but I'm new to the theory-crafting thing and haven't delved into what exactly each stat gives me yet. #1 Crit: Need it to keep Blazing Fists up, Cyclones up, and to increase my Dodge via Sixth Sense. #2 Dex: Primary stat and it will bolster my Armor via Seize the Initiative. #3 Attack Speed: With Blazing Fists and Mantra of Retribution my base attack speed bonus will be +23%. I haven't hit end game so I'm unsure how easy it will be to get gear with +Attack Speed. #4 Vitality: More Life is always good. #5 Dodge: The Guardians Path will give me +15% from dual wielding, and Sixth Sense will give me dodge equal to 30% of my Crit Chance. #6 AoE: Instant Karma will reflect back 50% of melee and projectile attacks while Serenity is active. Tons of Cyclones via high Crit chance. Seven-Sided Strike. 40%/80% of reflected melee damage via Mantra of Retribution. #7: I will also have a constant +15% damage from Blazing Wrath buff. #8 Defensive abilities: Breath of Heaven heal and Serenity immunity. Sorry if it was long winded. It's my first posted build for any game. I would love some feedback on how to improve it. Or if it's just plain terrible; I'd like to know that as well lol.