I havent really seen this build around, and I really enjoy it. Figured I would see what you guys and gals thought of it. It should be noted that i havent started Hell or Inferno yet, so this build might not be a good idea for them. Also, my Demon Hunter is my main, and I mostly solo with him which is why the build isnt just pure dps or something. http://us.battle.net/d3/en/calculator/demon-hunter#WcQfgY!ceb!aabYZZ This is the Build Ive been working on for my Demon Hunter, the of which is a damage oriented build that still has some level of survivability. It is based around Caltrops and Cull the Weak and I find it allows me to control the battle with some degree of ease while still doing solid damage. Though I do worry sometimes I wont have the Hatred Regen I need, As of yet it really hasnt been a problem for me and I rarely have problems keeping my health high. Passives: Cull the Weak - the 15% boost is really helpful I find as I am a big fan of Caltrops and find myself using them alot in unison with Evasive fire, I sometimes switch out Bola shot with entangling shot which utilizes this a bit more. Archery - Since I really like using 2h Bows (I just think it looks cool honestly) the base 15% increase in damage is definitely nice, which coupled with Cull the Weak makes for a solid 30% increase in damage Custom Engineering - Boosts the duration of Caltrops in this build, which is essential in my opinion, especially against bosses. Primary : Bola shot with Volatile explosives - I find its a great basic crowd control that does solid damage and with the rune its effectiveness is widened significantly. As I said before I do switch it out with Entangling shot with Justice is served for added effectiveness of cull the weak and a boost to hatred gen. Secondary : Rapid fire with Web Shot - This Works with Cull the Weak to give a good amount of damage output which is already boosted by Archery. Depending on the mob and distance, ill often open with multishot then finish off the basic enemies with rapid fire and then focus on elites/bosses. Hotkey 1 : Multishot with Suppression Fire - This has the benifit of being an solid crowd control attack while also being great for an emergency boost to your discipline reserves when fighting larger groups and get overwhelmed as you can then hit shadow power with blood moon and be back in fighting shape. Hotkey 2 : Evasive fire with Displace - this works as a hatred regen for when things get dicey against single enemies (bosses) that allows you to also get the hell away for cheap. With Displace you will backflip almost as far as Vault would allow you (vault is 35 yards, displace makes you backflip 30) and it gives a respectable boost to hatred regen. So its really kinda works in a couple ways to make life easier all around. Hotkey 3 : Shadow Power with either Night Bane or Blood Moon - Honestly I usually use Night Bane as the rune just for a boost to Hatred Regen while getting health, but if i find im really getting damaged and such, i will switch to blood moon as i find that no matter what, by the end of it I have max health. This power is purely for survivability but is the main reason i have suppression Fire on Multishot because that 14 discipline cost can be a pain to deal with. Hotkey 4 : Caltrops with Torturous Ground - This is really the skill the entire build is based around and it is just infinitely useful to me. the Caltrops-Evasive Fire combo is one the the main tricks i use as it freezes my enemies and then i escape to begin the onslaught, and even when they start moving, they are going to be slowed for a good while making it easy for me to manuever because with Custom Engineering those traps are that much more effective and allow me to control the flow of battle with ease. This with the boost from Cull the Weak makes Caltrops easily one of my favorite skills. Tell me what you think!